Added optional "Hardcore Nightmare" Mode, no respawns allowed during Combat phase (but you don't lose until your core is destroyed). Yields slightly better loot & more XP than regular Nightmare Mode, and later further rewards.
Reduced Nightmare Player Resistance Multiplier from 50% to 40%
Fixed Enemy stuck-case on UMF South Door Spawn Area
Added two training dummies to Deeper Well for NM DPS testing
Fixed a return-to-tavern crash bug (THE return-to-tavern crash bug?)
Double respawn wait-time in nightmare
40% reduction on Trap/Aura effective range on Nightmare