A Weapon with a Melee Attack Range is defined by its attacks functionally extending within 3-4 body lengths of the player (equivalent in size to the largest of melee weapons).
For ranged Huntress Weapons with a Melee Attack Range, their projectiles functionally cover a maximum of 3-4 body lengths around the player before disappearing or self-detonating. Common examples include the Shotgun and Projector.
See Also[]
- Low (Attack Range) - A larger but still reduced attack range.