The Initiate hero class is a counterpart to the Monk. It is available as paid downloadable content on Steam. Channeling her aura energies to heal allies and cripple foes, the Initiate is the ultimate team asset.
Ensnare Aura ‐ All enemies within this aura become encumbered by their own weight, greatly slowing their movement and attack speed. Uses 3 defense units.
Electric Aura‐ Feeling their souls slowly draining away, all enemies within this aura take damage over time. Uses 5 defense units.
Healing Aura ‐ Within this aura, friends are healed over time. Uses 4 defense units.
Strength Drain Aura ‐ All enemies within this aura deal significantly less damage. Uses 5 defense units.
Enrage Aura ‐ All enemies within this aura become blind with rage, attacking and killing one another. Uses 5 defense units.
A student of the mountain monasteries, the Initiate has joined her counterpart to discover the truth behind her master's demise. While her time in the mountains may have decreased her endurance, her increased spell-casting and movement speeds coupled with powerful radial abilities make her a strong ally. Her Enemy Drain ability allows her to debuff all nearby foes and her Remote Defense Boost ability buffs the defenses of any nearby allies. She will not give up until she discovers the truth behind her master’s disappearance and avenges him! [1]