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Stat Progression Graphs

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Here you'll find graphical representation of statistic progression for the 4 original classes on PC. Values used to generate the graphs were taken directly from DDDK (Dungeon Defenders Development Kit) files, you will find a direct link to these values in text form at the bottom of this page.

Original work and data mine done by Putziorion. Numbers current as of 7.11b.

Hero Health

HeroHP
Click to Enlarge
CringelyAdded by Cringely
{C}Hero Health = ROUNDDOWN(GetPlayerTemplateHealth SquireHero * (1 + (StatHeroHealth^HeroHealthExponentialFactor SquireHero)*HeroHealthLinearFactor SquireHero),0)


Hero Damage

Hero Damage
Click to Enlarge
CringelyAdded by Cringely
{C}Hero Attack = 1 + StatMultInitial_HeroDamage SquireHero*((MIN(StatHeroDamage + 1,StatBoostCapInitial_HeroDamage SquireHero)^(StatExpInitial_HeroDamage SquireHero*1.1) - 1) +StatMultFull_HeroDamage SquireHero*((StatHeroDamage+1)^(StatExpFull_HeroDamage SquireHero*1.1) - 1))


Hero Speed

Hero Speed
Click to Enlarge
CringelyAdded by Cringely
{C}Hero Speed = (GetPlayerTemplatePlayerGroundSpeed SquireHero) * (1 + (MIN(StatHeroSpeed,3)*StatMultInitial_HeroSpeed SquireHero) + (MIN(StatHeroSpeed,MAX_STAT_VALUE_SPEED SquireHero)*(StatMultFull_HeroSpeed SquireHero / MAX_STAT_VALUE_SPEED SquireHero)))


Hero Casting Speed

Hero Casting
Click to Enlarge
CringelyAdded by Cringely
{C}Hero Casting = 1 + (StatMultInitial_HeroCastingRate SquireHero*((MIN(StatHeroCasting + 1,4)^StatExpInitial_HeroCastingRate SquireHero) - 1)) + (StatMultFull_HeroCastingRate SquireHero*(((StatHeroCasting+1)^StatExpFull_HeroCastingRate SquireHero) - 1))


Hero Ability

Hero Abilities
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CringelyAdded by Cringely

Ability One and Two = 1 + (StatMultInitial_HeroAbilityOne SquireHero*((MIN(StatAbilityOne + 1,4)^StatExpInitial_HeroAbilityOne SquireHero) - 1)) + (StatMultFull_HeroAbilityOne SquireHero*(((StatAbilityOne+1)^StatExptFull_HeroAbilityOne SquireHero) - 1))


Tower Health

Tower Health
Click to Enlarge
CringelyAdded by Cringely
Tower Health = 1 + (StatMultInitial_DefenseHealth SquireHero*((MIN(StatTowerHealth + 1,4)^StatExpInitial_DefenseHealth SquireHero) - 1)) + (StatMultFull_DefenseHealth SquireHero*(((StatTowerHealth+1)^StatExptFull_DefenseHealth SquireHero) - 1))


Tower Damage

Tower Damage
Click to Enlarge
CringelyAdded by Cringely
{C}Tower Attack = 1 + (StatMultInitial_DefenseDamage SquireHero*((MIN(StatTowerDamage + 1,4)^StatExpInitial_DefenseDamage SquireHero) - 1)) + (StatMultFull_DefenseDamage SquireHero*(((StatTowerDamage+1)^StatExptFull_DefenseDamage SquireHero) - 1))


Tower Speed

Tower Speed
Click to Enlarge
CringelyAdded by Cringely
Tower Rate = 1 / (1 + (StatMultInitial_DefenseAttackRate SquireHero*((MIN(StatTowerRate + 1,4)^StatExpInitial_DefenseAttackRate SquireHero) - 1)) + (HeroDefenseAttackRateLinearFactor SquireHero *(((StatTowerRate+1)^HeroDefenseAttackRateExponentialFactor SquireHero) - 1)))


Tower AOE

Tower Radius
Click to Enlarge
CringelyAdded by Cringely
Tower AOE = 1 + (StatMultInitial_DefenseAOE SquireHero*((MIN(StatTowerAOE + 1,4)^StatExpInitial_DefenseAOE SquireHero) - 1)) + (StatMultFull_DefenseAOE SquireHero*(((StatTowerAOE+1)^StatExptFull_DefenseAOE SquireHero) - 1))


External Links

Original Forum Thread (http://forums.trendyent.com/showthread.php?30110-Graphical-Stat-Ramps-for-stat-planning-in-one-place)

Text file of 7.11b values (http://onebrownshoe.com/dd/hero-stats-7.11b.txt)

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