A Trap is a hero defense type utilized by both the Huntress and Ranger. Unlike other hero defenses, traps have a limited number of detonation charges. Once a trap runs out of charges it disappears, similar to an aura's health degeneration.
Traps are non-physical hero defenses which cannot be directly destroyed by enemies. They typically feature a delayed detonation and reset time. For more strategic gameplay, traps can also be manually detonated by players using the Detonate action.
Notes[]
- The number of detonation charges is determined by Defense Health.
- The effectiveness of a trap (stun duration, elemental removal duration or damage value) is determined by Defense Base Damage.
- The detonation radius is determined by Defense Area of Effect.
- The trap reset time between detonations is determined by Defense Attack Rate.
- Two of the same trap cannot be placed with their detection areas overlapping each other. Although, it is possible to make the traps overlap by building/upgrading Tower Buff Beams after placing the traps.
- The detonation range of traps can be adjusted with the +/- keys during placement. A smaller detonation circle may be more efficient to maximizing the amount of enemies affected per detonation, but a fast enemies will be more likely to get passed the trap.
- Djinn are able to destroy traps.
- All traps except Gas Traps can affect wyverns, but only Ethereal Spike Traps are able to detect them.
Apprentice / Adept: | Magic Missile Tower | Magic Blockade | Fireball Tower | Lightning Tower | Deadly Striker Tower | |
Snowball Tower | ||||||
Squire / Countess: | Spike Blockade | Bouncer Blockade | Harpoon Turret | Bowling Ball Turret | Slice N Dice Blockade | |
Mortar Turret | ||||||
Huntress / Ranger: | Gas Trap | Proximity Mine Trap | Inferno Trap | Ethereal Spike Trap | Darkness Trap | |
Oil Trap | ||||||
Monk / Initiate: | Ensnare Aura | Electric Aura | Healing Aura | Strength Drain Aura | Enrage Aura | |
Barbarian: (Redux Only) |
Damage Totem | Speed Totem | ||||
Series EV: | Proton Beam | Physical Beam | Reflection Beam | Shock Beam | Tower Buff Beam | |
SAM Unit | ||||||
Jester: | Jack-in-the-Box | Party Popper Tower | Presents | |||
Summoner: | Archer Minion | Spider Minion | Orc Minion | Mage Minion | Warrior Minion | |
Ogre Minion | Spider Queen Minion | |||||
Hermit: (Vanilla Only) |
Seed Bomb Tower | Web Wall | Nature Pylon | Mushroom Spore Tower | Forest Golem |