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A Trap is a hero defense type utilised by both the Huntress and Ranger. Unlike other hero defenses, a trap has a limited number of detonation charges. Once a trap runs out of detonation charges it disappears, similar to an aura's health degeneration.

Traps are non-physical hero defenses which cannot be directly destroyed by enemies. They typically feature a delayed detonation and reset time. For more strategic gameplay, traps can also be directly detonated by players using the Detonate action.

Notes

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